It also counts Combo Hits, which was were present in the previous versions but considered as a glitch now they're a official mechanic of the game (and would turn in a important characteristic of the franchise).Īll the twelve fighters present in the previous versions return, and four more are added (highlighted), totalizing sixteen playable characters:.The game now display text under the lifebars informing points and other stats during fights.Each fighter have eight different color schemes to choose from they can be selected by pressing any other button than the Light Punch ( Y by default).Once again, almost every character got a new Special Move or tweaked normals in some aspect New animations were also given for the characters with said changes.The announcer was replaced for a new one, some characters also have new voice actors (such as Ken, Guile, Chun-Li and Sagat) All the characters have their own K.O.The speed was decreased, a middle term between the pace of World Warrior and Hyper Fighting There's no way to change it.The soundtrack was entirely rearranged this was made to simulated the change of soundchip in the Arcade version of the game.The Stages now have some interactive sounds coming from the characters, animals and objects in the background This was always present in the Arcade games, and was the first time to be implemented on a Super Nintendo port.Once again, some stages are now in different times of the day.The menus, the character select screen, versus screen, lifebars and other visual details were all redesigned, reorganized and improved.Characters portraits were all redrawn, they look much more serious and menacing in some cases.There's a new Intro for the game, with Ryu throwing a Hadoken towards the screen.Here's a list of changes from The World Warrior and Hyper Fighting: Again, each of the characters having their own specific reasons and motivations, the World Warriors enter in a fighting tournament organized by criminal corporation Shadaloo.Īs seen in the Arcade release, Super Street Fighter II was the one which suffered with most drastic changes in the overall design, unlike the previous revisions of Street Fighter II, and that carried over for the Super Nintendo port The story once more repeats itself, since it's a revision, but it has some little tweaks with the addition of the new playable fighters. This title was re-released thrice within the Virtual Console service, between the Wii, Wii U, and due the exclusivity of Super Nintendo compatibility, for the New Nintendo 3DS. Notable the general art design for menus, portraits and systems, and the addition of four brand new characters (as in the subtitle, The New Challengers). It has many drastic changes compared to the other three versions released for Arcades, and as well the two previous on the Super Nintendo.
Super street fighter 2 intro series#
It was the fourth revision of Street Fighter II, the third game in the Street Fighter series released on Nintendo hardware and the final under the label Street Fighter II on that system. Super Street Fighter II: The New Challengers ( JP Japanese: スーパーストリートファイターⅡ ザ ニューチャレンジャーズ) is a fighting game developed by Capcom and released first in arcades, and then ported to the Super Nintendo Entertainment System.